In 2024, Cataclismo will make its debut—a blend of RTS and tower defense from the creators of Moonlighter.

Cataclismo is a hybrid of real-time strategy and tower defense. Digital Sun, the game development studio renowned for the roguelike Moonlighter, has announced that its new creation will launch in the second quarter of 2024. While initially set to be published by Humble Games, Cataclismo will now be published by Digital Sun itself. According to Javi Gimenez, the studio’s boss, his team…

Headline: Development of Assassin’s Creed IV Black Flag Remake Commenced in September 2023, According to Reports

Several clues have surfaced online, seemingly confirming rumors about the development of a remake for Assassin’s Creed IV Black Flag. According to information published by Kotaku, the studio behind this new version of the pirate adventure is Ubisoft Singapore, the same team currently working on the upcoming online game Skull and Bones. Internet users discovered mentions of an unannounced project within the…

The Devil Jin spreads his wings—yet another Tekken 8 trailer

Jin Kazama has already been glimpsed in his devilish form in materials for Tekken 8, and now he has his own trailer. “Fear my wrath,” the fighter declared, as his terrifying appearance and powers instill fear. Judging by how he soars on his coal-black wings, the word ‘devil’ suits well to describe his appearance and abilities that surpass human capabilities. From the…

“Enshrouded,” a survival game with voxel terraforming, has been released in early access.

If you haven’t had your fill of survival games, Keen Games invites you to explore the fantasy world of Emberveil in their new game, Enshrouded. The project’s name may sound familiar to those who followed last year’s Autumn Festival of demos on Steam, where the game emerged as the triumph of the event, surpassing all other contenders. All the genre’s essential features…

Don’t lose your head – VTM: Bloodlines 2 authors talk about the combat system

The Chinese Room has shared another development diary for the vampire epic Vampire: The Masquerade — Bloodlines 2. This time, the focus is on the combat system. Creative Director Alex Skidmore reminded that the team formulated several principles to guide most decisions in creating the project. One of these principles is “Intuitive Immersive Combat.” In crafting the combat system, developers aimed to…

Why Traveling in Dragon’s Dogma II Will Be Exciting

Dragon’s Dogma II is an open-world game, and as with all open-world games, there’s the challenge of making the journey from point A to point B engaging. Some suggest a typical ‘fast-travel,’ but the creators of Dragon’s Dogma believe that plain old fast travel is for the weak! In an interview with IGN, director Hideaki Itsuno discussed the principles underlying the travel…